Executive Summary
In the Q4 2025 results for Electronic Arts Inc (0IFX.L), the company reported a revenue of $1.895 billion, reflecting a year-over-year increase of 6.52% and a quarter-over-quarter increase of 0.64%. Gross profits also showed robust growth, with a 10.73% increase year-over-year, highlighting the company's effective cost management strategies amid rising expenditures in research and development and marketing. The net income of $254 million, while down 13.31% from the previous quarter, demonstrates the company's profitability amidst litigation and competitive pressures in the gaming industry.
Management attributes these results to a solid lineup of game titles and strong performance in digital sales, emphasizing the importance of franchises like Battlefield and Apex Legends. Despite the increased costs, the company maintained a strong EBITDA margin of approximately 26.44%. As Electronic Arts continues to navigate the changing dynamics of the gaming landscape, its strategic investments in new gaming technologies and eSports formats position it well for future growth.
Key Performance Indicators
Revenue
1.90B
QoQ: 0.64% | YoY:6.52%
Gross Profit
1.53B
80.58% margin
QoQ: 7.01% | YoY:10.73%
Operating Income
395.00M
QoQ: 4.77% | YoY:22.67%
Net Income
254.00M
QoQ: -13.31% | YoY:39.56%
EPS
0.97
QoQ: -13.39% | YoY:42.65%
Revenue Trend
Margin Analysis
Key Insights
- **YoY**: Up 6.52% from Q4 2024 - **QoQ**: Up 0.64% from Q3 2025
- **YoY**: Up 39.56% from Q4 2024 - **QoQ**: Down 13.31% from Q3 2025
- **YoY**: Up 10.73% - **QoQ**: Up 7.01%
- **YoY**: Up 22.67% - **QoQ**: Up 4.77%
- **YoY**: Up 42.65% - **QoQ**: Down 13.39%